| DoDo Derby |
A chaotic contest for a useless bit of bone matter.
|
| Players: 4-16 |
| Map: Coagulation |
| Weapons: Shotgun, Sniper (start), Random (map) |
| Vehicles: 4 Warthogs, 2 Tanks, 2 Banshees |
| Game: Oddball (single) |
| Objective: Carry the Oddball for as long as possible. |
| Suggested Tweaks: No shields, damage resistance, ball carrier invisible, fast, and can
control vehicles, ball damage maximum |
| Description: Dodo Derby is a crash-and-smash game with no real goal but to have fun
and up your Halo skills. Sharpshooters and fast drivers will love this
mod, as sniping and swerving play key roles in this twisted Oddball tournament. |
| Rules: 1. No Tank or Banshee can fire on a Warthog unless the Warthog gunner fires on the
Tank or Banshee first. Tanks may return secondary (50cal) fire and Banshees
can return primary (plasma) fire. |
|            2. Taxi Mode (optional) - Players within the bounds of either base ground floor
(Banshee level) cannot be attacked (so that they can be picked up for gunners
by Warthogs). This rule excludes ball carriers. |
| Challenge: (5 or more players) Hold a base for one three-minute period. |